Based on Flocking by Daniel Shiffman. An implementation of Craig Reynold's Boids program to simulate the flocking behavior of birds. Each boid steers itself based on rules of avoidance, alignment, and coherence.
Three different behaviours in one flock, extroverts, introverts, and a clique.
Source code: megaFlock.pde
Built with Processing
Documentation of "People are Flocks" installation at the Houghton Gallery in NYC.